Archive for the ‘Android Development’ Category

  • Adopting mobile application practices requires planning

    on May 12, 14 • by Chris Bubinas • with No Comments

    Adopting mobile application practices requires planning

    As the mobile landscape evolves and matures, companies must plan how they will build new software to meet changing expectations

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  • What do enterprise software companies need to know to adapt for mobile?

    on Jan 13, 14 • by Chris Bubinas • with No Comments

    What do enterprise software companies need to know to adapt for mobile?

    Despite the emphasis on mobility in recent years, many traditional enterprise software vendors have been slow to embrace the new mindset, continuing instead to pursue entrenched business models, according to a recent GigaOM Research report

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  • Google launches new tools for Android game developers

    on Dec 24, 13 • by Chris Bubinas • with No Comments

    Google launches new tools for Android game developers

    The Android game development space could be getting richer in the months ahead. In a recent blog post, Google introduced several new tools aimed at mobile game developers, with the express goal of offering resources for richer casual gaming experiences

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  • What’s happening right now with enterprise mobile application development?

    on Oct 9, 13 • by Chris Bubinas • with No Comments

    What’s happening right now with enterprise mobile application development?

    Mobile application is becoming a priority across all business sectors as companies look to extend their services to an increasingly smartphone- and tablet-equipped population

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  • What is the effect of software quality on BYOD programs?

    on Oct 8, 13 • by Chris Bubinas • with No Comments

    What is the effect of software quality on BYOD programs?

    Bring your own device has become one of the most significant trends in IT in recent years, and it is only expected to grow as mobile devices become more sophisticated. Yet as more smartphones and tablets are introduced into the enterprise, security is a major concern, and recent mobile software flaws have some people worried

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  • Use the correct Java JDK for Android builds

    on Aug 19, 13 • by Eric Cloninger • with No Comments

    Use the correct Java JDK for Android builds

    Google released Android 4.3 (Jellybean) source to the AOSP repository a few weeks ago. Whenever this happens, I sync my build box against the AOSP sources. Then I spend some time going through the diffs and run a full Klocwork scan against the code, just to make sure no new problems surface. I build several Android projects each week and I scan most with our tools. Within certain ranges, I know about how long the builds take and what the distribution of errors looks like. When I started the build for 4.3, I knew

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  • Bringing up your Android Dev Environment from Scratch

    on Jan 4, 13 • by Eric Cloninger • with 2 Comments

    Bringing up your Android Dev Environment from Scratch

    As (bad) luck would have it, the solid state drive with my Linux partition died the week of Thanksgiving. I have backups of the data, so I haven’t lost anything other than time. I used that partition for testing and building the Android platform sources and that’s about it. It’s aggravating to lose the SSD, but not devastating. All my important files are stored elsewhere. After the hard drive died, I needed to get the latest code for Android 4.2.1 that came out in late November. Instead of going through the hassles of installing a

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  • Introducing Eric Cloninger, mobile Product Manager

    on Dec 11, 12 • by Eric Cloninger • with No Comments

    Introducing Eric Cloninger, mobile Product Manager

    Hello Everyone, I’m Eric Cloninger and I’ll be your guide to all things Android at Klocwork. This is a section of the Klocwork site that has been quiet in the past, but we’re about to take off. Please make sure that your seats are fully upright and your tray tables are in the locked position because we’re going places. It’s no coincidence I used an airplane metaphor. I love to travel. I know the Flight Attendant routine by heart. I love seeing new places and meeting people. I can read the train schedule and order

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  • Pre-Branding in Mobile

    on Feb 2, 11 • by Vahid Jozi • with No Comments

    Pre-Branding in Mobile

    The year 2008 was a key year for mobile applications. In that year, Apple released its iOS SDK in March and launched the App Store with the release of iOS 2.0 in July. Let’s call it the start of the Mobile Gold Rush. Now in this mobile gold rush, there are hundreds of thousands of applications and amongst them many are bound to have the same idea and the same purpose. How does one app shine, while others won’t even get visits to their description pages? Let me tell you about an experience I had

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  • A new Android freshly baked!

    on Dec 23, 10 • by Vahid Jozi • with 1 Comment

    A new Android freshly baked!

    In my last post, I talked about some of the reasons why I started developing Android apps. The new Android 2.3 Gingerbread is even better than Froyo. I’m talking about a whole new Nerdy and the Droid factory. With Gingerbread released and rolled out on the new flagship phone, the Google Nexus S, the developers’ wait is over. Some of the new features and functionalities baked within Gingerbread are: 1.    More power under the hood My Nexus One lasts me about a day running Froyo. Android is now way smarter in managing its electrons with

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