As (bad) luck would have it, the solid state drive with my Linux partition died the week of Thanksgiving. I have backups of the data, so I haven’t lost anything other than time. I used that partition for testing and building the Android platform sources and that’s about it. It’s aggravating to lose the SSD, but not devastating. All my important files are stored elsewhere. After the hard drive died, I needed to get the latest code for Android 4.2.1 that came out in late November. Instead of going through the hassles of installing a
Read More »Hello Everyone, I’m Eric Cloninger and I’ll be your guide to all things Android at Klocwork. This is a section of the Klocwork site that has been quiet in the past, but we’re about to take off. Please make sure that your seats are fully upright and your tray tables are in the locked position because we’re going places. It’s no coincidence I used an airplane metaphor. I love to travel. I know the Flight Attendant routine by heart. I love seeing new places and meeting people. I can read the train schedule and order
Read More »The year 2008 was a key year for mobile applications. In that year, Apple released its iOS SDK in March and launched the App Store with the release of iOS 2.0 in July. Let’s call it the start of the Mobile Gold Rush. Now in this mobile gold rush, there are hundreds of thousands of applications and amongst them many are bound to have the same idea and the same purpose. How does one app shine, while others won’t even get visits to their description pages? Let me tell you about an experience I had
Read More »We are starting to see a large amount of Android phones such as the Droid and Xperia X10 (see a review here) and the (soon-to-be-released) first Google phone, Nexus One. With this, expect the number of apps to increase significantly. So with the increased number of apps, do these developers have the right tools to find and fix bugs? Take a look at the leader of phone applications-iPhone. There have been several posts (here and here) that recommend using the Clang static analyzer. Apple has taken it one step further, apparently rejecting iPhone apps that
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