Posts Tagged ‘Scrum’

  • Everything IS big in Texas

    on Mar 11, 10 • by Todd Landry • with 1 Comment

    Everything IS big in Texas

    As I write this, I’m sitting at the Dallas airport, suffering through a 3 hour delay on my flight to Washington D.C. to present at our 2nd Agile in Action Roadshow with our friends from Electric Cloud, Perforce, and VersionOne. As I have the time, I’ve been reflecting on my time here in Dallas, and the phrase “Everything is big in Texas” is bang on. Before I get to that though, I have to say that I do love Dallas…I’m not totally sure, but I truly believe I’m treated a little more special because of

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  • Agile Adoption: An Update

    on Feb 18, 10 • by Todd Landry • with 1 Comment

    Agile Adoption: An Update

    So awhile back, I was begging for some good statistics on Agile adoption, since at that time, there really wasn’t anything substantial to sink your teeth into. Well, a new report from Forrester came across my desk, and it helped to strengthen what most people believe…that Agile processes have overtaken Waterfall as the development methodology of choice. In this report, which cites information gathered from a Q3 2009 survey of IT professionals, it states that 35% of respondents said that Agile most closely reflected their development process, while waterfall processes came in at 13%.

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  • Going Agile Part 4 – Iteration 1: The Good, The Bad, and the Ugly

    on Jan 19, 10 • by Todd Landry • with 1 Comment

    Going Agile Part 4 – Iteration 1: The Good, The Bad, and the Ugly

    I just couldn’t resist using the classic spaghetti Western as the title for this installment of my Going Agile series because it a) it was an awesome movie, and b) it truly sums up that 1st iteration of ours. My last post was all about the 1st iteration planning meeting, and how it was such an exciting and productive time for our team. We came out of that meeting a little weary, but extremely motivated to get to work. We were also just a tad naive. The next 2 weeks were a roller coaster as

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  • Going Agile Part 3 – The 1st Iteration Planning Meeting

    on Jan 14, 10 • by Todd Landry • with No Comments

    Going Agile Part 3 – The 1st Iteration Planning Meeting

    Now that the New Year is upon us, I thought it would be a good time to add another chapter to my Going Agile series. My last entry left off at the point where we had prepared our backlog, created team rules and defined “Done”. Now we were ready for our first Iteration Planning meeting. In our “team room” we had all the essentials in place for this meeting: stacks of color-coded cards (for capturing the various to do’s, or tasks), pens and highlighters, our Scrum board (with pins) to stick our tasks onto, and

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  • Going Agile Part 2: Preparing for Iteration 1

    on Oct 20, 09 • by Todd Landry • with 1 Comment

    Going Agile Part 2: Preparing for Iteration 1

    In part one of Going Agile,I talked about how we introduced Agile to our development team. This next post will look at the events that led to our first iteration planning meeting. During the weeks that led up to Iteration 1, there was much work that went on as a team, and much that each team member did individually. As the Product Owner, my biggest task was to create a backlog. Sure, I knew what the main new features were going to be, but I still needed to capture this, and add other oft-requested features

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  • Going Agile – Part 1: Introducing Agile

    on Sep 30, 09 • by Todd Landry • with No Comments

    Going Agile – Part 1: Introducing Agile

    The first installment in my ‘Going Agile’ series will reflect on the earliest days that led up to our development team becoming an Agile development team. Before I get into this too deep, I should first set the stage a little. This organization is a medium sized ($500M in revenue) software company, with no other teams using Agile techniques. We were going to be the first. The product was well established, having been on the market for about 5 years, and traditional development methods were fairly effective from a delivery and quality perspective. The team

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  • Going Agile – Series Introduction

    on Sep 10, 09 • by Todd Landry • with No Comments

    After attending Agile 2009 in Chicago, and speaking with so many people about their experiences with Agile, I thought it might be an interesting opportunity for me to do the same. So with that as my inspiration, I’ll be putting together a blog series that will cover a number of topics ranging from introducing Agile to your team, through to the release, with a number of other interesting subjects in between. The series is in no way an attempt to tell you how to do things, but rather is intended to share experiences that

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  • Agile 2009…Day 3

    on Aug 26, 09 • by Alen Zukich • with No Comments

    Busy day 3 with a number of sessions.  We attended: Strategies for Replacing Systems in Agile Projects, How to Evolve a Product Backlog, Agile Metrics and Four Core Concepts for Fast User Feedback. In the discussion for Replacing Systems I certainly got surprised by one of the strategies.  The first release of the replaced system should be inferior to the existing system.  At first I thought Niklas was crazy but this started to make sense when he describes that there are infinite ways to compensate users and make it balance out. The next session

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  • Software development and Basketball … more in common than you think.

    on Jul 24, 09 • by Todd Landry • with No Comments

    I recently read a very good blog on the Triangle Offense and Scrum, and it inspired me to write a basketball related item as well.  I used to play a lot of basketball growing up. I played point guard, and was in charge of running the offence, calling out the appropriate play for each time down the court. In order to get the best possible opportunity to score, a lot of things have to go right…1) the proper play for the defence presented must be called; 2) the play has to be communicated properly (from

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  • Top Reasons To Not Go Scrum/Agile

    on Jun 25, 09 • by Todd Landry • with 4 Comments

    There was a recent blog on the top 10 good reasons for Scrum, so in the spirit of equality, I thought I would do one on the top 10 reasons not to go Scrum. Now, before I get started, let it be known that I am a huge fan of Scrum and agile (so much in fact that I am certified as a Product Owner), but there are definitely situations where it just might not make sense to go that route. 1. Your development team is geographically dispersed. In my opinion, this is the main

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